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Answer by cjdev
As far as I know the only morphing Unity supports is Blend Shapes (other than custom mesh creation and manipulation). Is that what you mean? The only real information you can get from the object would...
View ArticleAnswer by Thaina
Sure you can You would have find mesh object in your model. That contain vertex and index buffer. You can even create your fresh new model in runtime http://docs.unity3d.com/ScriptReference/Mesh.html...
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